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31 January 2008 by nathaniel

Catch of the day: Second Life’s new gallery

A little press from the Guardian’s art blog, here. Mark Hooper runs a bit cool on SL and its economy, but speaks positively about the gallery itself, and my and the other artists’ work. Snips:

 Three artists are showcasing their art in a new virtual gallery. But is this really the best place to see their work?

Ten Cubed gallery
The perfect art gallery? … a view of Second Life’s Ten Cubed gallery

I’ll be honest. My experience of Second Life is fairly limited. … So you’ll have to forgive me if I’m not as excited as some people about the launch of Ten Cubed, a new art gallery in Second Life, which goes live here today.

The gallery has been developed by Depo Consulting in association with Galleryica. Don’t get me wrong; it all looks very well designed. “Most virtual galleries are like your average website, poorly designed without any sense of optimising a visitor’s experience,” announced Depo CEO and creative director Peter Dunkley. “Ten Cubed has been designed by a professional architect to exploit fully the showcasing opportunities of the virtual medium.”

I’m sure he’s right. The inaugural show features the work of Chris Ashley, Scott Kildall and Nathaniel Stern, all interesting artists whose use of new technology makes them perfect for this sort of project….

So – nice design, nice publicity stunt. It’s made me check out the artists online anyway, via their own websites. Which is the only place I’d even contemplate buying their art.

The whole article.

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Posted in art, art and tech, Compressionism, me, pop culture, re-blog tidbits, south african art, stimulus, technology. RSS 2.0 feed.
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Interactive Art and Embodiment: the implicit body as performance

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Ecological Aesthetics: artful tactics for humans, nature, and politics

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